Artizent’s AI Partnership: Select Status In Anthropic’s Claude Network

ROI-NJ reports that Artizent gained Select status in Anthropic’s Claude Partner Network Services Track; criteria and customer work remain undisclosed.

Can Online Storage Keep Pace With ChatGPT’s Growing User Base?

OpenAI’s article title describes storage for more than 1 billion ChatGPT users, but the available details do not explain the figure or the engineering work.

The Portable Power Station Habit That Makes Road Trips Easier

Just adopting the portable power station habit can transform your road trips, ensuring you stay connected and ready—discover how to make it effortless.

From Li Auto To SenseTime: AI Chip Firms’ 11.2 Billion Yuan Fundraising

A eu.36kr.com headline reports ¥11.2 billion in 2024 fundraising by chip firms linked to Li Auto and SenseTime, but gives no deal breakdown.

How To Choose Among The 10 Best Gaming Motherboards For AI In 2027

A 10-board roundup compares gaming motherboard chipsets, connectivity and upgrade options, but offers no AI-specific performance evidence.

15 Best Smart Home Security Cameras for Flexible Home Protection in 2027

Compare 15 smart home security cameras for indoor and outdoor coverage, storage choices, power needs, and multi-camera setups.

Anthropic’s Life Sciences Guest Investigator Opportunity, Explained

Anthropic has issued an open call for life sciences guest investigators, but the available announcement gives no role, eligibility, application or timeline details.

Anthropic Faces Legal Scrutiny For Training Claude On Protected Music

A Bloomberg Law headline reports a lawsuit over alleged use of protected music to train Claude, but parties, claims and court details are not available.

Dungeon Generation In The Gnomish Mines Of NetHack

A new report examines NetHack’s four-pass cellular automaton for creating cave-like Gnomish Mines levels and flags an unexplained rule.

Xbox Wants You To Pay 24 To 40 Cents Per Hour To Stream Games You Bought

Xbox Insiders can buy cloud-streaming time in 10-, 25- and 50-hour packs, on top of owning an eligible game.